So a couple weeks ago Square finally released a demo for Final Fantasy XV (true name: Final Fantasy Versus XIII, and will always be) titled "Episode Duscae". Pretentious Latin names aside (and yes I know people will slam my games for being pretentious too but the difference is fuck you), it's a very lackluster demo. But the truth of its lackluster-ness goes deeper than many might think.
I was actually involved in working on the demo before my relocation to Kingdom Hearts 3 (which is definitely a game and will come out even though we have zero evidence of that). Hajime Tabata, new director of Final Fantasy XV, was also working on the game at this point as well, and we obviously butted heads on how the demo should go.
So here, for the first time ever, I'm going to include my original game design document for the Final Fantasy
It is called Episode Sunsetae because it will take place at sunset. But it will have a day/night cycle so this name doesn't really make much sense.
THE PHILOSOPHY - THE DREAMING BEHIND WHAT I AM MAKING
The goal of this demo is to introduce players to the gameplay and world of the epic role-playing game Final Fantasy
Character designs are all done by me, Tetsuya Nomura (© Tetsuya Nomura), so they will be good.
In the world of Final Fantasy Versus XIII it is always night time and all the governments are corrupt. A random number generator will decide if it is raining but the generator is programmed to always have it raining, so it is always raining. Noctis' hair can get wet and it looks really cool when it is wet.
Okay now we get to the important part: merchandising. I'm envisioning like a whole line of custom action figures, some to be included with the collector's edition of the demo, which will retail on its own for $79.99. No standard edition is currently planned and frankly I don't want any poor-ass motherfuckers touching my
A soundtrack that is DARK and filled with EMOTION, preferably in audio form using various instruments, mainly Latin choirs.
After being told he is too badass, Noctis journeys from his hometown to somehow become less badass. He first travels to see
Since the combat system is nowhere near being done and will pretty much just fall apart into a demonic mass of pixels and leather at the slightest player input, the party will remain in Noctis' car and kill monsters by ramming them and running them over. The car will gain experience.
Shit, I forgot we had to have these. Gimme like ten minutes.
So I'm thinking since Noctis' swords are pretty cool that we can make like replicas of them and sell them separately. If this were to be done I would want a percentage of all profits as well as an advance payment. And don't think I'm gonna fall for being paid in Square Enix stock. I wipe my ass with that shit. I wouldn't trust the structural integrity of a gingerbread house built out of that shit. If I papered the walls of a daycare with that shit they'd shut it down and replace it with asbestos. Seriously, don't fuck me on that shit.
We will do our best to keep the file size under 3 MB without sacrificing the visual quality of the game.
I am so hard right now.